GAME DATABASE

Jujutsu Shenanigans Honored One Base Moves

Browse the honored one base moves currently documented for Jujutsu Shenanigans. Use the filters to compare available details; sources and review dates are listed below.

Partial: four base Honored One moves from an October 8 community page, read October 14. Current total, build and combat timing unknown. Variant and finisher damage are excluded. Twofold Kick cooldown is unresolved; damage values require the stated hits to land.

4 entries

NameDetailsReported base damageReported cooldownHow to obtain
Lapse Blue
October 8 community report: base Honored One move; 5 pull damage and 7.5 kick damage. Block and ragdoll state affect whether both stages land.12.5 damage13 secondsChoose Honored One in the character menu; this record covers the base moveset only.
Rapid Punches
October 8 community report: 17.25 if the grab, barrage, heavy punches and final hit all land. Face Grater and finisher variants are excluded.17.25 damage15 secondsChoose Honored One in the character menu; this record covers the base moveset only.
Reversal Red
October 8 community report: base Honored One move; 12.5 damage when unblocked, 6.25 when blocked. Alternate variants are excluded.12.5 damage20 secondsChoose Honored One in the character menu; this record covers the base moveset only.
Twofold Kick
October 8 report: 6 on the first kick and 4 on the second; update history records the first kick increasing from 4 to 6. Cooldown reports differ (18 versus older 20 seconds), so the value remains unknown.10 damageNot documentedChoose Honored One in the character menu; this record covers the base moveset only.

Sources & update notes

Sources are listed with their review dates.

  • Community archive page dated October 8, 2026, accessed HTTP 200 October 14. Its four base move names and Honored One selection match the Gamezebo guide whose Play link is exact Place 9391468976 (Universe 3508322461); identity is cross-source corroborated. Original Jujutsu Shenanigans Fandom contributors are attributed under CC BY-SA 4.0. The page history explicitly records Twofold Kick first-hit damage increasing from 4 to 6; newer numeric reports are retained with dates, not asserted as tested live balance. Twofold Kick cooldown conflicts with older guides and is left null. Variants, finishers and overall combo formulas are excluded.

    Observed Oct 14, 2026